/* -------------------------------------------------------------------------------

Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.

This file is part of GtkRadiant.

GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

----------------------------------------------------------------------------------

This code has been altered significantly from its original form, to support
several games based on the Quake III Arena engine, in the form of "Q3Map2."

------------------------------------------------------------------------------- */



/* marker */
#define PORTALS_C



/* dependencies */
#include "q3map2.h"



/* ydnar: to fix broken portal windings */
extern qboolean FixWinding(winding_t * w);


int             c_active_portals;
int             c_peak_portals;
int             c_boundary;
int             c_boundary_sides;

/*
===========
AllocPortal
===========
*/
portal_t       *AllocPortal(void)
{
	portal_t       *p;

	if(numthreads == 1)
		c_active_portals++;
	if(c_active_portals > c_peak_portals)
		c_peak_portals = c_active_portals;

	p = safe_malloc(sizeof(portal_t));
	memset(p, 0, sizeof(portal_t));

	return p;
}

void FreePortal(portal_t * p)
{
	if(p->winding)
		FreeWinding(p->winding);
	if(numthreads == 1)
		c_active_portals--;
	free(p);
}



/*
PortalPassable
returns true if the portal has non-opaque leafs on both sides
*/

qboolean PortalPassable(portal_t * p)
{
	/* is this to global outside leaf? */
	if(!p->onnode)
		return qfalse;

	/* this should never happen */
	if(p->nodes[0]->planenum != PLANENUM_LEAF || p->nodes[1]->planenum != PLANENUM_LEAF)
		Error("Portal_EntityFlood: not a leaf");

	/* ydnar: added antiportal to supress portal generation for visibility blocking */
	if(p->compileFlags & C_ANTIPORTAL)
		return qfalse;

	/* both leaves on either side of the portal must be passable */
	if(p->nodes[0]->opaque == qfalse && p->nodes[1]->opaque == qfalse)
		return qtrue;

	/* otherwise this isn't a passable portal */
	return qfalse;
}




int             c_tinyportals;
int             c_badportals;	/* ydnar */

/*
=============
AddPortalToNodes
=============
*/
void AddPortalToNodes(portal_t * p, node_t * front, node_t * back)
{
	if(p->nodes[0] || p->nodes[1])
		Error("AddPortalToNode: already included");

	p->nodes[0] = front;
	p->next[0] = front->portals;
	front->portals = p;

	p->nodes[1] = back;
	p->next[1] = back->portals;
	back->portals = p;
}


/*
=============
RemovePortalFromNode
=============
*/
void RemovePortalFromNode(portal_t * portal, node_t * l)
{
	portal_t      **pp, *t;

// remove reference to the current portal
	pp = &l->portals;
	while(1)
	{
		t = *pp;
		if(!t)
			Error("RemovePortalFromNode: portal not in leaf");

		if(t == portal)
			break;

		if(t->nodes[0] == l)
			pp = &t->next[0];
		else if(t->nodes[1] == l)
			pp = &t->next[1];
		else
			Error("RemovePortalFromNode: portal not bounding leaf");
	}

	if(portal->nodes[0] == l)
	{
		*pp = portal->next[0];
		portal->nodes[0] = NULL;
	}
	else if(portal->nodes[1] == l)
	{
		*pp = portal->next[1];
		portal->nodes[1] = NULL;
	}
}

//============================================================================

void PrintPortal(portal_t * p)
{
	int             i;
	winding_t      *w;

	w = p->winding;
	for(i = 0; i < w->numpoints; i++)
		Sys_Printf("(%5.0f,%5.0f,%5.0f)\n", w->p[i][0], w->p[i][1], w->p[i][2]);
}

/*
================
MakeHeadnodePortals

The created portals will face the global outside_node
================
*/
#define	SIDESPACE	8
void MakeHeadnodePortals(tree_t * tree)
{
	vec3_t          bounds[2];
	int             i, j, n;
	portal_t       *p, *portals[6];
	plane_t         bplanes[6], *pl;
	node_t         *node;

	node = tree->headnode;

// pad with some space so there will never be null volume leafs
	for(i = 0; i < 3; i++)
	{
		bounds[0][i] = tree->mins[i] - SIDESPACE;
		bounds[1][i] = tree->maxs[i] + SIDESPACE;
		if(bounds[0][i] >= bounds[1][i])
		{
			Error("Backwards tree volume");
		}
	}

	tree->outside_node.planenum = PLANENUM_LEAF;
	tree->outside_node.brushlist = NULL;
	tree->outside_node.portals = NULL;
	tree->outside_node.opaque = qfalse;

	for(i = 0; i < 3; i++)
		for(j = 0; j < 2; j++)
		{
			n = j * 3 + i;

			p = AllocPortal();
			portals[n] = p;

			pl = &bplanes[n];
			memset(pl, 0, sizeof(*pl));
			if(j)
			{
				pl->normal[i] = -1;
				pl->dist = -bounds[j][i];
			}
			else
			{
				pl->normal[i] = 1;
				pl->dist = bounds[j][i];
			}
			p->plane = *pl;
			p->winding = BaseWindingForPlane(pl->normal, pl->dist);
			AddPortalToNodes(p, node, &tree->outside_node);
		}

// clip the basewindings by all the other planes
	for(i = 0; i < 6; i++)
	{
		for(j = 0; j < 6; j++)
		{
			if(j == i)
				continue;
			ChopWindingInPlace(&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON);
		}
	}
}

//===================================================


/*
================
BaseWindingForNode
================
*/
#define	BASE_WINDING_EPSILON	0.001
#define	SPLIT_WINDING_EPSILON	0.001

winding_t      *BaseWindingForNode(node_t * node)
{
	winding_t      *w;
	node_t         *n;
	plane_t        *plane;
	vec3_t          normal;
	vec_t           dist;

	w = BaseWindingForPlane(mapplanes[node->planenum].normal, mapplanes[node->planenum].dist);

	// clip by all the parents
	for(n = node->parent; n && w;)
	{
		plane = &mapplanes[n->planenum];

		if(n->children[0] == node)
		{						// take front
			ChopWindingInPlace(&w, plane->normal, plane->dist, BASE_WINDING_EPSILON);
		}
		else
		{						// take back
			VectorSubtract(vec3_origin, plane->normal, normal);
			dist = -plane->dist;
			ChopWindingInPlace(&w, normal, dist, BASE_WINDING_EPSILON);
		}
		node = n;
		n = n->parent;
	}

	return w;
}

//============================================================

/*
==================
MakeNodePortal

create the new portal by taking the full plane winding for the cutting plane
and clipping it by all of parents of this node
==================
*/
void MakeNodePortal(node_t * node)
{
	portal_t       *new_portal, *p;
	winding_t      *w;
	vec3_t          normal;
	float           dist;
	int             side;

	w = BaseWindingForNode(node);

	// clip the portal by all the other portals in the node
	for(p = node->portals; p && w; p = p->next[side])
	{
		if(p->nodes[0] == node)
		{
			side = 0;
			VectorCopy(p->plane.normal, normal);
			dist = p->plane.dist;
		}
		else if(p->nodes[1] == node)
		{
			side = 1;
			VectorSubtract(vec3_origin, p->plane.normal, normal);
			dist = -p->plane.dist;
		}
		else
			Error("CutNodePortals_r: mislinked portal");

		ChopWindingInPlace(&w, normal, dist, CLIP_EPSILON);
	}

	if(!w)
	{
		return;
	}


	/* ydnar: adding this here to fix degenerate windings */
#if 0
	if(FixWinding(w) == qfalse)
	{
		c_badportals++;
		FreeWinding(w);
		return;
	}
#endif

	if(WindingIsTiny(w))
	{
		c_tinyportals++;
		FreeWinding(w);
		return;
	}

	new_portal = AllocPortal();
	new_portal->plane = mapplanes[node->planenum];
	new_portal->onnode = node;
	new_portal->winding = w;
	new_portal->compileFlags = node->compileFlags;
	AddPortalToNodes(new_portal, node->children[0], node->children[1]);
}


/*
==============
SplitNodePortals

Move or split the portals that bound node so that the node's
children have portals instead of node.
==============
*/
void SplitNodePortals(node_t * node)
{
	portal_t       *p, *next_portal, *new_portal;
	node_t         *f, *b, *other_node;
	int             side;
	plane_t        *plane;
	winding_t      *frontwinding, *backwinding;

	plane = &mapplanes[node->planenum];
	f = node->children[0];
	b = node->children[1];

	for(p = node->portals; p; p = next_portal)
	{
		if(p->nodes[0] == node)
			side = 0;
		else if(p->nodes[1] == node)
			side = 1;
		else
			Error("SplitNodePortals: mislinked portal");
		next_portal = p->next[side];

		other_node = p->nodes[!side];
		RemovePortalFromNode(p, p->nodes[0]);
		RemovePortalFromNode(p, p->nodes[1]);

//
// cut the portal into two portals, one on each side of the cut plane
//
		ClipWindingEpsilon(p->winding, plane->normal, plane->dist, SPLIT_WINDING_EPSILON, &frontwinding, &backwinding);

		if(frontwinding && WindingIsTiny(frontwinding))
		{
			if(!f->tinyportals)
				VectorCopy(frontwinding->p[0], f->referencepoint);
			f->tinyportals++;
			if(!other_node->tinyportals)
				VectorCopy(frontwinding->p[0], other_node->referencepoint);
			other_node->tinyportals++;

			FreeWinding(frontwinding);
			frontwinding = NULL;
			c_tinyportals++;
		}

		if(backwinding && WindingIsTiny(backwinding))
		{
			if(!b->tinyportals)
				VectorCopy(backwinding->p[0], b->referencepoint);
			b->tinyportals++;
			if(!other_node->tinyportals)
				VectorCopy(backwinding->p[0], other_node->referencepoint);
			other_node->tinyportals++;

			FreeWinding(backwinding);
			backwinding = NULL;
			c_tinyportals++;
		}

		if(!frontwinding && !backwinding)
		{						// tiny windings on both sides
			continue;
		}

		if(!frontwinding)
		{
			FreeWinding(backwinding);
			if(side == 0)
				AddPortalToNodes(p, b, other_node);
			else
				AddPortalToNodes(p, other_node, b);
			continue;
		}
		if(!backwinding)
		{
			FreeWinding(frontwinding);
			if(side == 0)
				AddPortalToNodes(p, f, other_node);
			else
				AddPortalToNodes(p, other_node, f);
			continue;
		}

		// the winding is split
		new_portal = AllocPortal();
		*new_portal = *p;
		new_portal->winding = backwinding;
		FreeWinding(p->winding);
		p->winding = frontwinding;

		if(side == 0)
		{
			AddPortalToNodes(p, f, other_node);
			AddPortalToNodes(new_portal, b, other_node);
		}
		else
		{
			AddPortalToNodes(p, other_node, f);
			AddPortalToNodes(new_portal, other_node, b);
		}
	}

	node->portals = NULL;
}


/*
================
CalcNodeBounds
================
*/
void CalcNodeBounds(node_t * node)
{
	portal_t       *p;
	int             s;
	int             i;

	// calc mins/maxs for both leafs and nodes
	ClearBounds(node->mins, node->maxs);
	for(p = node->portals; p; p = p->next[s])
	{
		s = (p->nodes[1] == node);
		for(i = 0; i < p->winding->numpoints; i++)
			AddPointToBounds(p->winding->p[i], node->mins, node->maxs);
	}
}


//============================================================

static int PortalVisibleSides(portal_t * p)
{
	int             fcon, bcon;

	if(!p->onnode)
		return 0;				// outside

	fcon = p->nodes[0]->opaque;
	bcon = p->nodes[1]->opaque;

	// same contents never create a face
	if(fcon == bcon)
		return 0;

	if(!fcon)
		return 1;
	if(!bcon)
		return 2;
	return 0;
}

static void DrawPortal(portal_t * p, qboolean areaportal)
{
	winding_t      *w;
	int             sides;

	sides = PortalVisibleSides(p);
	//if(!sides)
	//	return;

	w = p->winding;

	if(sides == 2)				// back side
		w = ReverseWinding(w);

	if(areaportal)
	{
		Draw_Winding(w, 1, 0, 0, 0.3);
	}
	else
	{
		Draw_Winding(w, 0, 0, 1, 0.3);
	}

	if(sides == 2)
		FreeWinding(w);
}

static void DrawTreePortals_r(node_t * node)
{
	int             s;
	portal_t       *p;
	winding_t      *w;

	if(node->planenum != PLANENUM_LEAF)
	{
		DrawTreePortals_r(node->children[0]);
		DrawTreePortals_r(node->children[1]);
		return;
	}

	// draw all the portals
	for(p = node->portals; p; p = p->next[s])
	{
		w = p->winding;
		s = (p->nodes[1] == node);

		if(w)					// && p->nodes[0] == node)
		{
			//if(PortalPassable(p))
			//	continue;

			DrawPortal(p, node->areaportal);
		}
	}
}

static void DrawTreeNodes_r(node_t * node)
{
	vec4_t			nodeColor = {1, 1, 0, 0.3};
	//vec4_t			leafColor = {0, 0, 1, 0.3};

	if(!node)
		return;

	if(node->planenum == PLANENUM_LEAF)
	{
		//Draw_AABB(vec3_origin, node->mins, node->maxs, leafColor);
		return;
	}

	Draw_AABB(vec3_origin, node->mins, node->maxs, nodeColor);

	DrawTreeNodes_r(node->children[0]);
	DrawTreeNodes_r(node->children[1]);
}

static tree_t  *drawTree = NULL;
static void DrawTreePortals(void)
{
	DrawTreePortals_r(drawTree->headnode);
	DrawTreeNodes_r(drawTree->headnode);
}

//============================================================

/*
==================
MakeTreePortals_r
==================
*/
void MakeTreePortals_r(node_t * node)
{
	int             i;

	CalcNodeBounds(node);
	if(node->mins[0] >= node->maxs[0])
	{
		Sys_Printf("WARNING: node without a volume\n");
		Sys_Printf("node has %d tiny portals\n", node->tinyportals);
		Sys_Printf("node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0],
				   node->referencepoint[1], node->referencepoint[2]);
	}

	for(i = 0; i < 3; i++)
	{
		if(node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD)
		{
			if(node->portals && node->portals->winding)
			{
#if defined(USE_XML)
				xml_Winding("WARNING: Node With Unbounded Volume", node->portals->winding->p, node->portals->winding->numpoints,
							qfalse);
#else
				Sys_Printf("WARNING: node with unbounded volume\n");
#endif
			}

			break;
		}
	}
	if(node->planenum == PLANENUM_LEAF)
		return;

	MakeNodePortal(node);
	SplitNodePortals(node);

#if 0
	if(drawBSP)
	{
		Draw_Scene(DrawTreePortals);
	}
#endif

	MakeTreePortals_r(node->children[0]);
	MakeTreePortals_r(node->children[1]);
}

/*
==================
MakeTreePortals
==================
*/
void MakeTreePortals(tree_t * tree)
{
	Sys_FPrintf(SYS_VRB, "--- MakeTreePortals ---\n");

#if 1
	if(drawBSP)
	{
		drawTree = tree;
	}
#endif

	MakeHeadnodePortals(tree);
	MakeTreePortals_r(tree->headnode);

	Sys_FPrintf(SYS_VRB, "%9d tiny portals\n", c_tinyportals);
	Sys_FPrintf(SYS_VRB, "%9d bad portals\n", c_badportals);	/* ydnar */

#if 0
	if(drawBSP)
	{
		Draw_Scene(DrawTreePortals);
	}
#endif
}

/*
=========================================================

FLOOD ENTITIES

=========================================================
*/

int             c_floodedleafs;

/*
=============
FloodPortals_r
=============
*/

void FloodPortals_r(node_t * node, int dist, qboolean skybox)
{
	int             s;
	portal_t       *p;


	if(skybox)
		node->skybox = skybox;

	if(node->occupied || node->opaque)
		return;

	c_floodedleafs++;
	node->occupied = dist;

	for(p = node->portals; p; p = p->next[s])
	{
		s = (p->nodes[1] == node);
		FloodPortals_r(p->nodes[!s], dist + 1, skybox);
	}
}



/*
=============
PlaceOccupant
=============
*/

qboolean PlaceOccupant(node_t * headnode, vec3_t origin, entity_t * occupant, qboolean skybox)
{
	vec_t           d;
	node_t         *node;
	plane_t        *plane;


	// find the leaf to start in
	node = headnode;
	while(node->planenum != PLANENUM_LEAF)
	{
		plane = &mapplanes[node->planenum];
		d = DotProduct(origin, plane->normal) - plane->dist;
		if(d >= 0)
			node = node->children[0];
		else
			node = node->children[1];
	}

	if(node->opaque)
		return qfalse;
	node->occupant = occupant;
	node->skybox = skybox;

	FloodPortals_r(node, 1, skybox);

	return qtrue;
}

/*
=============
FloodEntities

Marks all nodes that can be reached by entites
=============
*/

qboolean FloodEntities(tree_t * tree)
{
	int             i, s;
	vec3_t          origin, offset, scale, angles;
	qboolean        r, inside, tripped, skybox;
	node_t         *headnode;
	entity_t       *e;
	const char     *value;
	matrix_t        rotation;


	headnode = tree->headnode;
	Sys_FPrintf(SYS_VRB, "--- FloodEntities ---\n");
	inside = qfalse;
	tree->outside_node.occupied = 0;

	tripped = qfalse;
	c_floodedleafs = 0;
	for(i = 1; i < numEntities; i++)
	{
		/* get entity */
		e = &entities[i];

		/* get origin */
		GetVectorForKey(e, "origin", origin);

		/* as a special case, allow origin-less entities */
		if(VectorCompare(origin, vec3_origin))
			continue;

		// Tr3B - some entities may have this epair
		if(!strcmp("1", ValueForKey(&entities[i], "noflood")))
			continue;

		/* also allow bmodel entities outside, as they could be on a moving path that will go into the map */
		if(e->brushes != NULL || e->patches != NULL)
			continue;

		/* handle skybox entities */
		value = ValueForKey(e, "classname");
		if(!Q_stricmp(value, "_skybox"))
		{
			skybox = qtrue;
			skyboxPresent = qtrue;

			/* invert origin */
			VectorScale(origin, -1.0f, offset);

			/* get "angle" (yaw) or "angles" (pitch yaw roll) */
			MatrixIdentity(rotation);
			VectorClear(angles);
			angles[2] = FloatForKey(e, "angle");
			value = ValueForKey(e, "angles");
			if(value[0] != '\0')
				sscanf(value, "%f %f %f", &angles[1], &angles[2], &angles[0]);
			MatrixFromAngles(rotation, angles[PITCH], angles[YAW], angles[ROLL]);

			value = ValueForKey(e, "rotation");
			if(value[0] != '\0')
			{
				sscanf(value, "%f %f %f %f %f %f %f %f %f", &rotation[0], &rotation[1], &rotation[2],
					   &rotation[4], &rotation[5], &rotation[6], &rotation[8], &rotation[9], &rotation[10]);
			}

			/* get scale */
			VectorSet(scale, 64.0f, 64.0f, 64.0f);
			value = ValueForKey(e, "_scale");
			if(value[0] != '\0')
			{
				s = sscanf(value, "%f %f %f", &scale[0], &scale[1], &scale[2]);
				if(s == 1)
				{
					scale[1] = scale[0];
					scale[2] = scale[0];
				}

				MatrixMultiplyScale(rotation, scale[0], scale[1], scale[2]);
			}

			/* set transform matrix */
			MatrixIdentity(skyboxTransform);
			MatrixSetupTransformFromRotation(skyboxTransform, rotation, origin);

			//% m4x4_pivoted_transform_by_vec3(skyboxTransform, offset, angles, eXYZ, scale, origin);
		}
		else
		{
			skybox = qfalse;
		}

		/* nudge off floor */
		origin[2] += 1;

		/* debugging code */
		//% if( i == 1 )
		//%     origin[ 2 ] += 4096;

		/* find leaf */
		r = PlaceOccupant(headnode, origin, e, skybox);
		if(r)
			inside = qtrue;
		if((!r || tree->outside_node.occupied) && !tripped)
		{
#if defined(USE_XML)
			xml_Select("Entity leaked", e->mapEntityNum, 0, qfalse);
#else
			Sys_Printf("Entity leaked: %i\n", e->mapEntityNum);
#endif
			tripped = qtrue;
		}
	}

	Sys_FPrintf(SYS_VRB, "%9d flooded leafs\n", c_floodedleafs);

	if(!inside)
		Sys_FPrintf(SYS_VRB, "no entities in open -- no filling\n");
	else if(tree->outside_node.occupied)
		Sys_FPrintf(SYS_VRB, "entity reached from outside -- no filling\n");

	return (qboolean) (inside && !tree->outside_node.occupied);
}

/*
=========================================================

FLOOD AREAS

=========================================================
*/

int             c_areas;



/*
FloodAreas_r()
floods through leaf portals to tag leafs with an area
*/

void FloodAreas_r(node_t * node)
{
	int             s;
	portal_t       *p;
	brush_t        *b;


	if(node->areaportal)
	{
		if(node->area == -1)
			node->area = c_areas;

		/* this node is part of an area portal brush */
		b = node->brushlist->original;

		/* if the current area has already touched this portal, we are done */
		if(b->portalareas[0] == c_areas || b->portalareas[1] == c_areas)
			return;

		// note the current area as bounding the portal
		if(b->portalareas[1] != -1)
		{
			Sys_Printf("WARNING: areaportal brush %i touches > 2 areas\n", b->brushNum);
			return;
		}
		if(b->portalareas[0] != -1)
			b->portalareas[1] = c_areas;
		else
			b->portalareas[0] = c_areas;

		return;
	}

	if(node->area != -1)
		return;
	if(node->cluster == -1)
		return;

	node->area = c_areas;

	/* ydnar: skybox nodes set the skybox area */
	if(node->skybox)
		skyboxArea = c_areas;

	for(p = node->portals; p; p = p->next[s])
	{
		s = (p->nodes[1] == node);

		/* ydnar: allow areaportal portals to block area flow */
		if(p->compileFlags & C_AREAPORTAL)
			continue;

		if(!PortalPassable(p))
			continue;

		FloodAreas_r(p->nodes[!s]);
	}
}

/*
=============
FindAreas_r

Just decend the tree, and for each node that hasn't had an
area set, flood fill out from there
=============
*/
void FindAreas_r(node_t * node)
{
	if(node->planenum != PLANENUM_LEAF)
	{
		FindAreas_r(node->children[0]);
		FindAreas_r(node->children[1]);
		return;
	}

	if(node->opaque || node->areaportal || node->area != -1)
		return;

	FloodAreas_r(node);
	c_areas++;
}

/*
=============
CheckAreas_r
=============
*/
void CheckAreas_r(node_t * node)
{
	brush_t        *b;

	if(node->planenum != PLANENUM_LEAF)
	{
		CheckAreas_r(node->children[0]);
		CheckAreas_r(node->children[1]);
		return;
	}

	if(node->opaque)
		return;

	if(node->cluster != -1)
		if(node->area == -1)
			Sys_Printf("WARNING: cluster %d has area set to -1\n", node->cluster);
	if(node->areaportal)
	{
		b = node->brushlist->original;

		// check if the areaportal touches two areas
		if(b->portalareas[0] == -1 || b->portalareas[1] == -1)
			Sys_Printf("WARNING: areaportal brush %i doesn't touch two areas\n", b->brushNum);
	}
}



/*
FloodSkyboxArea_r() - ydnar
sets all nodes with the skybox area to skybox
*/

void FloodSkyboxArea_r(node_t * node)
{
	if(skyboxArea < 0)
		return;

	if(node->planenum != PLANENUM_LEAF)
	{
		FloodSkyboxArea_r(node->children[0]);
		FloodSkyboxArea_r(node->children[1]);
		return;
	}

	if(node->opaque || node->area != skyboxArea)
		return;

	node->skybox = qtrue;
}



/*
FloodAreas()
mark each leaf with an area, bounded by C_AREAPORTAL
*/

void FloodAreas(tree_t * tree)
{
	Sys_FPrintf(SYS_VRB, "--- FloodAreas ---\n");
	FindAreas_r(tree->headnode);

	/* ydnar: flood all skybox nodes */
	FloodSkyboxArea_r(tree->headnode);

	/* check for areaportal brushes that don't touch two areas */
	/* ydnar: fix this rather than just silence the warnings */
	//% CheckAreas_r( tree->headnode );

	Sys_FPrintf(SYS_VRB, "%9d areas\n", c_areas);
}



//======================================================

int             c_outside;
int             c_inside;
int             c_solid;

void FillOutside_r(node_t * node)
{
	if(node->planenum != PLANENUM_LEAF)
	{
		FillOutside_r(node->children[0]);
		FillOutside_r(node->children[1]);
		return;
	}

	// anything not reachable by an entity
	// can be filled away
	if(!node->occupied)
	{
		if(!node->opaque)
		{
			c_outside++;
			node->opaque = qtrue;
		}
		else
		{
			c_solid++;
		}
	}
	else
	{
		c_inside++;
	}

}

/*
=============
FillOutside

Fill all nodes that can't be reached by entities
=============
*/
void FillOutside(node_t * headnode)
{
	c_outside = 0;
	c_inside = 0;
	c_solid = 0;
	Sys_FPrintf(SYS_VRB, "--- FillOutside ---\n");
	FillOutside_r(headnode);
	Sys_FPrintf(SYS_VRB, "%9d solid leafs\n", c_solid);
	Sys_Printf("%9d leafs filled\n", c_outside);
	Sys_FPrintf(SYS_VRB, "%9d inside leafs\n", c_inside);
}


//==============================================================
